Tag Archives: video accessibility

Accessibility support in Ogg and liboggplay

At the recent FOMS/LCA in Wellington, New Zealand, we talked a lot about how Ogg could support accessibility. Technically, this means support for multiple text tracks (subtitles/captions), multiple audio tracks (audio descriptions parallel to main audio track), and multiple video tracks (sign language video parallel to main video track).

Creating multitrack Ogg files
The creation of multitrack Ogg files is already possible using one of the muxing applications, e.g. oggz-merge. For example, I have my own little collection of multitrack Ogg files at http://annodex.net/~silvia/itext/elephants_dream/multitrack/. But then you are stranded with files that no player will play back.

Multitrack Ogg in Players
As Ogg is now being used in multiple Web browsers in the new HTML5 media formats, there are in particular requirements for accessibility support for the hard-of-hearing and vision-impaired. Either multitrack Ogg needs to become more of a common case, or the association of external media files that provide synchronised accessibility data (captions, audio descriptions, sign language) to the main media file needs to become a standard in HTML5.

As it turn out, both these approaches are being considered and worked on in the W3C. Accessibility data that are audio or video tracks will in the near future have to come out of the media resource itself, but captions and other text tracks will also be available from external associated elements.

The availability of internal accessibility tracks in Ogg is a new use case – something Ogg has been ready to do, but has not gone into common usage. MPEG files on the other hand have for a long time been used with internal accessibility tracks and thus frameworks and players are in place to decode such tracks and do something sensible with them. This is not so much the case for Ogg.

For example, a current VLC build installed on Windows will display captions, because Ogg Kate support is activated. A current VLC build on any other platform, however, has Ogg Kate support deactivated in the build, so captions won’t display. This will hopefully change soon, but we have to look also beyond players and into media frameworks – in particular those that are being used by the browser vendors to provide Ogg support.

Multitrack Ogg in Browsers
Hopefully gstreamer (which is what Opera uses for Ogg support) and ffmpeg (which is what Chrome uses for Ogg support) will expose all available tracks to the browser so they can expose them to the user for turning on and off. Incidentally, a multitrack media JavaScript API is in development in the W3C HTML5 Accessibility Task Force for allowing such control.

The current version of Firefox uses liboggplay for Ogg support, but liboggplay’s multitrack support has been sketchy this far. So, Viktor Gal – the liboggplay maintainer – and I sat down at FOMS/LCA to discuss this and Viktor developed some patches to make the demo player in the liboggplay package, the glut-player, support the accessibility use cases.

I applied Viktor’s patch to my local copy of liboggplay and I am very excited to show you the screencast of glut-player playing back a video file with an audio description track and an English caption track all in sync:

elephants_dream_with_audiodescriptions_and_captions

Further developments
There are still important questions open: for example, how will a player know that an audio description track is to be played together with the main audio track, but a dub track (e.g. a German dub for an English video) is to be played as an alternative. Such metadata for the tracks is something that Ogg is still missing, but that Ogg can be extended with fairly easily through the use of the Skeleton track. It is something the Xiph community is now working on.

Summary
This is great progress towards accessibility support in Ogg and therefore in Web browsers. And there is more to come soon.

Government Report: “Access to Electronic Media for the Hearing and Vision Impaired”

Today was the last day to provide a submission and input to the Australian Government’s discussion report on “Access to Electronic Media for the Hearing and Vision Impaired: Approaches for Consideration”.

The report explains the Australian Government’s existing regulatory framework for accessibility to audio-visual content on TV, digital TV, DVDs, cinemas, and the Internet, and provides an overview about what it is planning to do over the next 3-5 years.

It is interesting to read that according to the Australian Bureau of Statistics about 2.67 million Australians – one in every eight people – have some form of hearing loss and 284,000 are completely or partially blind. Also, it is expected that these numbers will increase with an ageing population and obesity-linked diabetes are expected to continue to increase these numbers.

For obvious reasons, I was particularly interested in the Internet-related part of the report. It was the second-last section (number five), and to be honest, I was rather disappointed: only 3 pages of the 40 page long report concerned themselves with Internet content. Also, the main message was that “at this time the costs involved with providing captions for online content were deemed to represent an undue financial impost on a relatively new and developing service.”

Audio descriptions weren’t even touched with a stick and both were written off with “a lack of clear online caption production and delivery standard and requirements”. There is obviously a lot of truth to the statements of the report – the Internet audio-visual content industry is still fairly young compared to e.g. TV, and there are a multitude of standards rather than a single clear path.

However, I believe the report neglected to mention the new HTML5 video and audio elements and the opportunity they provide. Maybe HTML5 was excluded because it wasn’t expected to be relevant within the near future. I believe this is a big mistake and governments should pay more attention to what is happening with HTML5 audio and video and the opportunities they open for accessibility.

In the end, I made a submission because I wanted the Australian Government to wake up to the HTML5 efforts and I wanted to correct a mistake they made with claiming MPEG-2 was “not compatible with the delivery of closed audio descriptions”.

I believe a lot more can be done with accessibility for Internet content than just “monitor international developments” and industry partnership with disability representative groups. I therefore proposed to undertake trials in particular with textual audio descriptions to see if they could be produced in a similar manner to captions, which would make their cost come down enormously. Also I suggested actually aiming for WCAG 2.0 conformance within the next 5 years – which for audio-visual content means at minimum captions and audio descriptions.

You can read the report here and my 4 page long submission here.

Tutorial on HTML5 open video at LCA 2010

During last week’s LCA, Jan Gerber, Michael Dale and I gave a 3 hour tutorial on how to publish HTML5 video in an open format.

We basically taught people how to create and publish Ogg Theora video in HTML5 Web pages and how to make them work across browsers, including much of the available tools and libraries. We’re hoping that some people will have learnt enough to include modules in CMSes such as Drupal, Joomla and WordPress, which will easily support the publishing of Ogg Theora.

I have been asked to share the material that we used. It consists of:

Note that if you would like to walk through the exercises, you should install the following software beforehand:

You might need to look for packages of your favourite OS (e.g. Windows or Mac, Ubuntu or Debian).

The exercises include:

  • creating a Ogg video from an editor
  • transcoding a video using http://firefogg.org/
  • creating a poster image using OggThumb
  • writing a first HTML5 video Web page with Ogg Theora
  • publishing it on a Web Server, with correct MIME type & Duration hint
  • writing a second HTML5 video Web page with Ogg Theora & MP4 to cover Safari/Webkit
  • transcoding using ffmpeg2theora in a script
  • writing a third HTML5 video Web page with Cortado fallback
  • writing a fourth Web page using “Video for Everybody”
  • writing a fifth Web page using “mwEmbed”
  • writing a sixth Web page using firefogg for transcoding before upload
  • and a seventh one with a progress bar
  • encoding srt subtitles into an Ogg Kate track
  • writing an eighth Web page using cortado to display the Ogg Kate track

For those that would like to see the slides here immediately, a special flash embed:

Enjoy!

Manifests for exposing the structure of a Composite Media Resource

In the previous post I explained that there is a need to expose the tracks of a time-linear media resource to the user agent (UA). Here, I want to look in more detail at different possibilities of how to do so, their advantages and disadvantages.

Note: A lot of this has come out of discussions I had at the recent W3C TPAC and is still in flux, so I am writing this to start discussions and brainstorm.

Declarative Syntax vs JavaScript API

We can expose a media resource’s tracks either through a JavaScript function that can loop through the tracks and provide access to the tracks and their features, or we can do this through declarative syntax.

Using declarative syntax has the advantage of being available even if JavaScript is disabled in a UA. The markup can be parsed easily and default displays can be prepared without having to actually decode the media file(s).

OTOH, it has the disadvantage that it may not necessarily represent what is actually in the binary resource, but instead what the Web developer assumed was in the resource (or what he forgot to update). This may lead to a situation where a “404” may need to be given on a media track.

A further disadvantage is that when somebody copies the media element onto another Web page, together with all the track descriptions, and then the original media resource is changed (e.g. a subtitle track is added), this has not the desired effect, since the change does not propagate to the other Web page.

For these reasons, I thought that a JavaScript interface was preferable over declarative syntax.

However, recent discussions, in particular with some accessibility experts, have convinced me that declarative syntax is preferable, because it allows the creation of a menu for turning tracks on/off without having to even load the media file. Further, declarative syntax allows to treat multiple files and “native tracks” of a virtual media resource in an identical manner.

Extending Existing Declarative Syntax

The HTML5 media elements already have declarative syntax to specify multiple source media files for media elements. The <source> element is typically used to list video in mpeg4 and ogg format for support in different browsers, but has also been envisaged for different screensize and bandwidth encodings.

The <source> elements are generally meant to list different resources that contribute towards the media element. In that respect, let’s try using it for declaring a manifest of tracks of the virtual media resource on an example:

  <video>
    <source id='av1' src='video.3gp' type='video/mp4' media='mobile' lang='en'
                     role='media' >
    <source id='av2' src='video.mp4' type='video/mp4' media='desktop' lang='en'
                     role='media' >
    <source id='av3' src='video.ogv' type='video/ogg' media='desktop' lang='en'
                     role='media' >
    <source id='dub1' src='video.ogv?track=audio[de]' type='audio/ogg' lang='de'
                     role='dub' >
    <source id='dub2' src='audio_ja.oga' type='audio/ogg' lang='ja'
                     role='dub' >
    <source id='ad1' src='video.ogv?track=auddesc[en]' type='audio/ogg' lang='en'
                     role='auddesc' >
    <source id='ad2' src='audiodesc_de.oga' type='audio/ogg' lang='de'
                     role='auddesc' >
    <source id='cc1' src='video.mp4?track=caption[en]' type='application/ttaf+xml'
                     lang='en' role='caption' >
    <source id='cc2' src='video.ogv?track=caption[de]' type='text/srt; charset="ISO-8859-1"'
                     lang='de' role='caption' >
    <source id='cc3' src='caption_ja.ttaf' type='application/ttaf+xml' lang='ja'
                     role='caption' >
    <source id='sign1' src='signvid_ase.ogv' type='video/ogg; codecs="theora"'
                     media='desktop' lang='ase' role='sign' >
    <source id='sign2' src='signvid_gsg.ogv' type='video/ogg; codecs="theora"'
                     media='desktop' lang='gsg' role='sign' >
    <source id='sign3' src='signvid_sfs.ogv' type='video/ogg; codecs="theora"'
                     media='desktop' lang='sfs' role='sign' >
    <source id='tad1' src='tad_en.srt' type='text/srt; charset="ISO-8859-1"'
                     lang='en' role='tad' >
    <source id='tad2' src='video.ogv?track=tad[de]' type='text/srt; charset="ISO-8859-1"'
                     lang='de' role='tad' >
    <source id='tad3' src='tad_ja.srt' type='text/srt; charset="EUC-JP"' lang='ja'
                     role='tad' >
  </video>

Note that this somewhat ignores my previously proposed special itext tag for handling text tracks. I am doing this here to experiment with a more integrative approach with the virtual media resource idea from the previous post. This may well be a better solution than a specific new text-related element. Most of the attributes of the itext element are, incidentally, covered.

You will also notice that some of the tracks are references to tracks inside binary media files using the Media Fragment URI specification while others link to full files. An example is video.ogv?track=auddesc[en]. So, this is a uniform means of exposing all the tracks that are part of a (virtual) media resource to the UA, no matter whether in-band or in external files. It actually relies on the UA or server being able to resolve these URLs.

“type” attribute

“media” and “type” are existing attributes of the <source> element in HTML5 and meant to help the UA determine what to do with the referenced resource. The current spec states:

The “type” attribute gives the type of the media resource, to help the user agent determine if it can play this media resource before fetching it.

The word “play” might need to be replaced with “decode” to cover several different MIME types.

The “type” attribute was also extended with the possibility to add the “charset” MIME parameter of a linked text resource – this is particularly important for SRT files, which don’t handle charsets very well. It avoids having to add an additional attribute and is analogous to the “codecs” MIME parameter used by audio and video resources.

“media” attribute

Further, the spec states:

The “media” attribute gives the intended media type of the media resource, to help the user agent determine if this media resource is useful to the user before fetching it. Its value must be a valid media query.

The “mobile” and “desktop” values are hints that I’ve used for simplicity reasons. They could be improved by giving appropriate bandwidth limits and width/height values, etc. Other values could be different camera angles such as topview, frontview, backview. The media query aspect has to be looked into in more depth.

“lang” attribute

The above example further uses “lang” and “role” attributes:

The “lang” attribute is an existing global attribute of HTML5, which typically indicates the language of the data inside the element. Here, it is used to indicate the language of the referenced resource. This is possibly not quite the best name choice and should maybe be called “hreflang”, which is already used in multiple other elements to signify the language of the referenced resource.

“role” attribute

The “role” attribute is also an existing attribute in HTML5, included from ARIA. It currently doesn’t cover media resources, but could be extended. The suggestion here is to specify the roles of the different media tracks – the ones I have used here are:

  • “media”: a main media resource – typically contains audio and video and possibly more
  • “dub”: a audio track that provides an alternative dubbed language track
  • “auddesc”: a audio track that provides an additional audio description track
  • “caption”: a text track that provides captions
  • “sign”: a video-only track that provides an additional sign language video track
  • “tad”: a text track that provides textual audio descriptions to be read by a screen reader or a braille device

Further roles could be “music”, “speech”, “sfx” for audio tracks, “subtitle”, “lyrics”, “annotation”, “chapters”, “overlay” for text tracks, and “alternate” for a alternate main media resource, e.g. a different camera angle.

Track activation

The given attributes help the UA decide what to display.

It will firstly find out from the “type” attribute if it is capable of decoding the track.

Then, the UA will find out from the “media” query, “role”, and “lang” attributes whether a track is relevant to its user. This will require checking the capabilities of the device, network, and the user preferences.

Further, it could be possible for Web authors to influence whether a track is displayed or not through CSS parameters on the <source> element: “display: none” or “visibility: hidden/visible”.

Examples for track activation that a UA would undertake using the example above:

Given a desktop computer with Firefox, German language preferences, captions and sign language activated, the UA will fetch the original video at video.ogv (for Firefox), the German caption track at video.ogv?track=caption[de], and the German sign language track at signvid_gsg.ogv (maybe also the German dubbed audio track at video.ogv?track=audio[de], which would then replace the original one).

Given a desktop computer with Safari, English language preferences and audio descriptions activated, the UA will fetch the original video at video.mp4 (for Safari) and the textual audio description at tad_en.srt to be displayed through the screen reader, since it cannot decode the Ogg audio description track at video.ogv?track=auddesc[en].

Also, all decodeable tracks could be exposed in a right-click menu and added on-demand.

Display styling

Default styling of these tracks could be:

  • video or alternate video in the video display area,
  • sign language probably as picture-in-picture (making it useless on a mobile and only of limited use on the desktop),
  • captions/subtitles/lyrics as overlays on the bottom of the video display area (or whatever the caption format prescribes),
  • textual audio descriptions as ARIA live regions hidden behind the video or off-screen.

Multiple audio tracks can always be played at the same time.

The Web author could also define the display area for a track through CSS styling and the UA would then render the data into that area at the rate that is required by the track.

How good is this approach?

The advantage of this new proposal is that it builds basically on existing HTML5 components with minimal additions to satisfy requirements for content selection and accessibility of media elements. It is a declarative approach to the multi-track media resource challenge.

However, it leaves most of the decision on what tracks are alternatives of/additions to each other and which tracks should be displayed to the UA. The UA makes an informed decision because it gets a lot of information through the attributes, but it still has to make decisions that may become rather complex. Maybe there needs to be a grouping level for alternative tracks and additional tracks – similar to what I did with the second itext proposal, or similar to the <switch> and <par> elements of SMIL.

A further issue is one that is currently being discussed within the Media Fragments WG: how can you discover the track composition and the track naming/uses of a particular media resource? How, e.g., can a Web author on another Web site know how to address the tracks inside your binary media resource? A HTML specification like the above can help. But what if that doesn’t exist? And what if the file is being used offline?

Alternative Manifest descriptions

The need to manifest the track composition of a media resource is not a new one. Many other formats and applications had to deal with these challenges before – some have defined and published their format.

I am going to list a few of these formats here with examples. They could inspire a next version of the above proposal with grouping elements.

Microsoft ISM files (SMIL subpart)

With the release of IIS7, Microsoft introduced “Smooth Streaming”, which uses chunking on files on the server to deliver adaptive streaming to Silverlight clients over HTTP. To inform a smooth streaming client of the tracks available for a media resource, Microsoft defined ism files: IIS Smooth Streaming Server Manifest files.

This is a short example – a longer one can be found here:

<?xml version=

The model of a time-linear media resource for HTML5

HTML5 has been criticised for not having a timing model of the media resource in its new media elements. This article spells it out and builds a framework of how we should think about HTML5 media resources. Note: these are my thoughts and nothing offical from HTML5 – just conclusions I have drawn from the specs and from discussions I had.

What is a time-linear media resource?

In HTML5 and also in the Media Fragment URI specification we deal only with audio and video resources that represent a single timeline exclusively. Let’s call such Web resources a time-linear media resource.

The Media Fragment requirements document actually has a very nice picture to describe such resources – replicated here for your convenience:

Model of a Media Resource

The resource can potentially consist of any number of audio, video, text, image or other time-aligned data tracks. All these tracks adhere to a single timeline, which tends to be defined by the main audio or video track, while other tracks have been created to synchronise with these main tracks.

This model matches with the world view of video on YouTube and any other video hosting service. It also matches with video used on any video streaming service.

Background on the choice of “time-linear”

I’ve deliberately chosen the word “time-linear” because we are talking about a single, gap-free, linear timeline here and not multiple timelines that represent the single resource.

The word “linear” is, however, somewhat over-used, since the introduction of digital systems into the world of analog film introduced what is now known as “non-linear video editing”. This term originates from the fact that non-linear video editing systems don’t have to linearly spool through film material to get to a edit point, but can directly access any frame in the footage as easily as any other.

When talking about a time-linear media resource, we are referring to a digital resource and therefore direct access to any frame in the footage is possible. So, a time-linear media resource will still be usable within a non-linear editing process.

As a Web resource, a time-linear media resource is not addressed as a sequence of frames or samples, since these are encoding specific. Rather, the resource is handled abstractly as an object that has track and time dimensions – and possibly spatial dimensions where image or video tracks are concerned. The framerate encoding of the resource itself does not matter and could, in fact, be changed without changing the resource’s time, track and spatial dimensions and thus without changing the resource’s address.

Interactive Multimedia

The term “time-linear” is used to specify the difference between a media resource that follows a single timeline, in contrast to one that deals with multiple timelines, linked together based on conditions, events, user interactions, or other disruptions to make a fully interactive multi-media experience. Thus, media resources in HTML5 and Media Fragments do not qualify as interactive multimedia themselves because they are not regarded as a graph of interlinked media resources, but simply as a single time-linear resource.

In this respect, time-linear media resources are also different from the kind of interactive mult-media experiences that an Adobe Shockwave Flash, Silverlight, or a SMIL file can create. These can go far beyond what current typical video publishing and communication applications on the Web require and go far beyond what the HTML5 media elements were created for. If your application has a need for multiple timelines, it may be necessary to use SMIL, Silverlight, or Adobe Flash to create it.

Note that the fact that the HTML5 media elements are part of the Web, and therefore expose states and integrate with JavaScript, provides Web developers with a certain control over the playback order of a time-linear media resource. The simple functions pause(), play(), and the currentTime attribute allow JavaScript developers to control the current playback offset and whether to stop or start playback. Thus, it is possible to interrupt a playback and present, e.g. a overlay text with a hyperlink, or an additional media resource, or anything else a Web developer can imagine right in the middle of playing back a media resource.

In this way, time-linear media resources can contribute towards an interactive multi-media experience, created by a Web developer through a combination of multiple media resources, image resources, text resources and Web pages. The limitations of this approach are not yet clear at this stage – how far will such a constructed multi-media experience be able to take us and where does it become more complicated than an Adobe Flash, Silverlight, or SMIL experience. The answer to this question will, I believe, become clearer through the next few years of HTML5 usage and further extensions to HTML5 media may well be necessary then.

Proper handling of time-linear media resources in HTML5

At this stage, however, we have already determined several limitations of the existing HTML5 media elements that require resolution without changing the time-linear nature of the resource.

1. Expose structure

Above all, there is a need to expose the above painted structure of a time-linear media resource to the Web page. Right now, when the <video> element links to a video file, it only accesses the main audio and video tracks, decodes them and displays them. The media framework that sits underneath the user agent (UA) and does the actual decoding for the UA might know about other tracks and might even decode, e.g. a caption track and display it by default, but the UA has no means of knowing this happens and controlling this.

We need a means to expose the available tracks inside a time-linear media resource and allow the UA some control over it – e.g. to choose whether to turn on/off a caption track, to choose which video track to display, or to choose which dubbed audio track to display.

I’ll discuss in another article different approaches on how to expose the structure. Suffice for now that we recognise the need to expose the tracks.

2. Separate the media resource concept from actual files

A HTML page is a sequence of HTML tags delivered over HTTP to a UA. A HTML page is a Web resource. It can be created dynamically and contain links to other Web resources such as images which complete its presentation.

We have to move to a similar “virtual” view of a media resource. Typically, a video is a single file with a video and an audio track. But also typically, caption and subtitle tracks for such a video file are stored in other files, possibly even on other servers. The caption or subtitle tracks are still in sync with the video file and therefore are actual tracks of that time-linear media resource. There is no reason to treat this differently to when the caption or subtitle track is inside the media file.

When we separate the media resource concept from actual files, we will find it easier to deal with time-linear media resources in HTML5.

3. Track activation and Display styling

A time-linear media resource, when regarded completely abstractly, can contain all sorts of alternative and additional tracks.

For example, the existing <source> elements inside a video or audio element are currently mostly being used to link to alternative encodings of the main media resource – e.g. either in mpeg4 or ogg format. We can regard these as alternative tracks within the same (virtual) time-linear media resource.

Similarly, the <source> elements have also been suggested to be used for alternate encodings, such as for mobile and Web. Again, these can be regarded as alternative tracks of the same time-linear media resource.

Another example are subtitle tracks for a main media resource, which are currently discussed to be referenced using the <itext> element. These are in principle alternative tracks amongst themselves, but additional to the main media resource. Also, some people are actually interested in displaying two subtitle tracks at the same time to learn translations.

Another example are sign language tracks, which are video tracks that can be regarded as an alternative to the audio tracks for hard-of-hearing users. They are then additional video tracks to the original video track and it is not clear how to display more than one video track. Typically, sign language tracks are displayed as picture-in-picture, but on the Web, where video is usually displayed in a small area, this may not be optimal.

As you can see, when deciding which tracks need to be displayed one needs to analyse the relationships between the tracks. Further, user preferences need to come into play when activating tracks. Finally, the user should be able to interactively activate tracks as well.

Once it is clear, what tracks need displaying, there is still the challenge of how to display them. It should be possible to provide default displays for typical track types, and allow Web authors to override these default display styles since they know what actual tracks their resource is dealing with.

While the default display seems to be typically an issue left to the UA to solve, the display overrides are typically dealt with on the Web through CSS approaches. How we solve this is for another time – right now we can just state the need for algorithms for track activiation and for default and override styling.

Hypermedia

To make media resources a prime citizens on the Web, we have to go beyond simply replicating digital media files. The Web is based on hyperlinks between Web resources, and that includes hyperlinking out of resources (e.g. from any word within a Web page) as well as hyperlinking into resources (e.g. fragment URIs into Web pages).

To turn video and audio into hypervideo and hyperaudio, we need to enable hyperlinking into and out of them.

Hyperlinking into media resources is fortunately already being addressed by the W3C Media Fragments working group, which also regards media resources in the same way as HTML5. The addressing schemes under consideration are the following:

  • temporal fragment URI addressing: address a time offset/region of a media resource
  • spatial fragment URI addressing: address a rectangular region of a media resource (where available)
  • track fragment URI addressing: address one or more tracks of a media resource
  • named fragment URI addressing: address a named region of a media resource
  • a combination of the above addressing schemes

With such addressing schemes available, there is still a need to hook up the addressing with the resource. For the temporal and the spatial dimension, resolving the addressing into actual byte ranges is relatively obvious across any media type. However, track addressing and named addressing need to be resolved. Track addressing will become easier when we solve the above stated requirement of exposing the track structure of a media resource. The name definition requires association of an id or name with temporal offsets, spatial areas, or tracks. The addressing scheme will be available soon – whether our media resources can support them is another challenge to solve.

Finally, hyperlinking out of media resources is something that is not generally supported at this stage. Certainly, some types of media resources – QuickTime, Flash, MPEG4, Ogg – support the definition of tracks that can contain HTML marked-up text and thus can also contain hyperlinks. But standardisation in this space has not really happened yet. It seems to be clear that hyperlinks out of media files will come from some type of textual track. But a standard format for such time-aligned text tracks doesn’t yet exist. This is a challenge to be addressed in the near future.

Summary

The Web has always tried to deal with new extensions in the simplest possible manner, providing support for the majority of current use cases and allowing for the few extraordinary use cases to be satisfied by use of JavaScript or embedding of external, more complex objects.

With the new media elements in HTML5, this is no different. So far, the most basic need has been satisfied: that of including simple video and audio files into Web pages. However, many basic requirements are not being satisfied yet: accessibility needs, codec choice, device-independence needs are just some of the core requirements that make it important to extend our view of <audio> and <video> to a broader view of a Web media resource without changing the basic understanding of an audio and video resource.

This post has created the concept of a “media resource”, where we keep the simplicity of a single timeline. At the same time, it has tried to classify the list of shortcomings of the current media elements in a way that will help us address these shortcomings in a Web-conformant means.

If we accept the need to expose the structure of a media resource, the need to separate the media resource concept from actual files, the need for an approach to track activation, and the need to deal with styling of displayed tracks, we can take the next steps and propose solutions for these.

Further, understanding the structure of a media resources allows us to start addressing the harder questions of how to associate events with a media resource, how to associate a navigable structure with a media resource, or how to turn media resources into hypermedia.

HTML5 Video element discussions at TPAC meetings

Last week’s TPAC (2009 W3C Technical Plenary / Advisory Committee) meetings were my second time at a TPAC and I found myself becoming highly involved with the progress on accessibility on the HTML5 video element. There were in particular two meetings of high relevanct: the Video Accessibility workshop and Friday’s HTML5 breakout group on the video element.

HTML5 Video Accessibility Workshop

The week started on Sunday with the “HTML5 Video Accessibility workshop” at Stanford University, organised by John Foliot and Dave Singer. They brought together a substantial number of people all representing a variety of interest groups. Everyone got their chance to present their viewpoint – check out the minutes of the meeting for a complete transcript.

The list of people and their discussion topics were as follows:

Accessibility Experts

  • Janina Sajka, chair of WAI Protocols and Formats: represented the vision-impaired community and expressed requirements for a deeply controllable access interface to audio-visual content, preferably in a structured manner similar to DAISY.
  • Sally Cain, RNIB, Member of W3C PF group: expressed a deep need for audio descriptions, which are often overlooked besides captions.
  • Ken Harrenstien, Google: has worked on captioning support for video.google and YouTube and shared his experiences, e.g. http://www.youtube.com/watch?v=QRS8MkLhQmM, and automated translation.
  • Victor Tsaran, Yahoo! Accessibility Manager: joined for a short time out of interest.

Practicioners

  • John Foliot, professor at Stanford Uni: showed a captioning service that he set up at Stanford University to enable lecturers to publish more accessible video – it uses humans for transcription, but automated tools to time-align, and provides a Web interface to the staff.
  • Matt May, Adobe: shared what Adobe learnt about accessibility in Flash – in particular that an instream-only approach to captions was a naive approach and that external captions are much more flexible, extensible, and can fit into current workflows.
  • Frank Olivier, Microsoft: attended to listen and learn.

Technologists

  • Pierre-Antoine Champin from Liris (France), who was not able to attend, sent a video about their research work on media accessibility using automatic and manual annotation.
  • Hironobu Takagi, IBM Labs Tokyo, general chair for W4A: demonstrated a text-based audio description system combined with a high-quality, almost human-sounding speech synthesizer.
  • Dick Bulterman, Researcher at CWI in Amsterdam, co-chair of SYMM (group at W3C doing SMIL): reported on 14 years of experience with multimedia presentations and SMIL (slides) and the need to make temporal and spatial synchronisation explicit to be able to do the complex things.
  • Joakim S

Web Directions South 2009 talk on HTML5 video

Yesterday, I gave a talk on the HTML5 video element at Web Directions South.

The title was “Taking HTML5 <video> a step further” and the abstract was provided goes as follows:

This talk focuses on the efforts engaged by W3C to improve the new HTML 5 media elements with mechanisms to allow people to access multimedia content, including audio and video. Such developments are also useful beyond accessibility needs and will lead to a general improvement of the usability of media, making media discoverable and generally a prime citizen on the Web.

Silvia will discuss what is currently technically possible with the HTML5 media elements, and what is still missing. She will describe a general framework of accessibility for HTML5 media elements and present her work for the Mozilla Corporation that includes captions, subtitles, textual audio annotations, timed metadata, and other time-aligned text with the HTML5 media elements. Silvia will also discuss work of the W3C Media Fragments group to further enhance video usability and accessibility by making it possible to directly address temporal offsets in video, as well as spatial areas and tracks.

Here are my slides:

Download the pdf from here.

There was also a video recording and I will add that here as soon as it is published.

UPDATE:
The video is available on Tinyvid:

I’m not going to try and upload this 50min long video to YouTube – with it’s 10 min limit, I won’t get very far.

WebJam 2009 talk on video accessibility

On Wednesday evening I gave a 3 min presentation on video accessibility in HTML5 at the WebJam in Sydney. I used a video as my presentation means and explained things while playing it back. Here is the video, without my oral descriptions, but probably still useful to some. Note in particular how you can experience the issues of deaf (HoH), blind (VI) and foreign language users:

The Ogg version is here.

New proposal for captions and other timed text for HTML5

The first specification for how to include captions, subtitles, lyrics, and similar time-aligned text with HTML5 media elements has received a lot of feedback – probably because there are several demos available.

The feedback has encouraged me to develop a new specification that includes the concerns and makes it easier to associate out-of-band time-aligned text (i.e. subtitles stored in separate files to the video/audio file). A simple example of the new specification using srt files is this:

<video src="video.ogv" controls>
   <itextlist category="CC">
     <itext src="caption_en.srt" lang="en"/>
     <itext src="caption_de.srt" lang="de"/>
     <itext src="caption_fr.srt" lang="fr"/>
     <itext src="caption_jp.srt" lang="jp"/>
   </itextlist>
 </video>

By default, the charset of the itext file is UTF-8, and the default format is text/srt (incidentally a mime type the still needs to be registered). Also by default the browser is expected to select for display the track that matches the set default language of the browser. This has been proven to work well in the previous experiments.

Check out the new itext specification, read on to get an introduction to what has changed, and leave me your feedback if you can!

The itextlist element
You will have noticed that in comparison to the previous specification, this specification contains a grouping element called “itextlist”. This is necessary because we have to distinguish between alternative time-aligned text tracks and ones that can be additional, i.e. displayed at the same time. In the first specification this was done by inspecting each itext element’s category and grouping them together, but that resulted in much repetition and unreadable specifications.

Also, it was not clear which itext elements were to be displayed in the same region and which in different ones. Now, their styling can be controlled uniformly.

The final advantage is that association of callbacks for entering and leaving text segments as extracted from the itext elements can now be controlled from the itextlist element in a uniform manner.

This change also makes it simple for a parser to determine the structure of the menu that is created and included in the controls element of the audio or video element.

Incidentally, a patch for Firefox already exists that makes this part of the browser. It does not yet support this new itext specification, but here is a screenshot that Felipe Corr